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BLueSS
January 27, 2007, 02:10:04 AM - ORIGINAL POST -


« Last Edit: February 11, 2019, 09:55:28 PM by BLueSS »
 
CongoBongo
Read July 09, 2008, 12:30:21 AM #676

Something is still wrong with GF left side.  Not exactly sure what, but once in a while, *something* goes non-responsive for several seconds causing several misses in a row even for easy songs.   Right side seems fine - left side still seems to have something "loose" .

I haven't played DM recently but I do remember the snare being less responsive than optimal the last time I played there.

Any chance of upgrades for GF/DM either at ACME/Narrows in the near future possibly?  Would be cool to finally see a V level mix in the Seattle area ..Smiley
 
KevinDDR
Read July 09, 2008, 08:33:50 AM #677

Any chance of upgrades for GF/DM either at ACME/Narrows in the near future possibly?  Would be cool to finally see a V level mix in the Seattle area ..Smiley

Yeah...this would mean I wouldn't have to travel to Canada to play.
 
Happy Redneck
Read July 17, 2008, 01:09:43 AM #678

I have the machine record for Golden Sky on Supernova. Got 2 greats. Wee. I put my name as JABAWCKE =)
 
AlphaConqerer
Read July 19, 2008, 02:29:58 PM #679

Drummania hi-hat is very non-responsive; I am missing every 3rd or 4th note.  With fast hi-hat rolls it is impossible to full combo.
Snare is also very weak but not as bad as the hi-hat yet.
PRO:
Cymbal is very nice and responsive right now. 
 
KevinDDR
Read July 19, 2008, 10:40:21 PM #680

Weird...Bill told me today the hi-hat assembly had been rebuilt yesterday or something of the sort. Looks like the rapid hihat problem is still there.
 
mvco
Read July 20, 2008, 07:58:11 AM #681

Chris, when did you play?  One of those was rebuilt overnite after Friday night.  let me know current status as of saturday.  Thx.
 
AlphaConqerer
Read July 22, 2008, 01:06:52 PM #682

Sorry, I actually played Friday evening the 18th.
Looks like my timing was just uber-bad.
I haven't been back since that time so I cannot confirm the condition as of Saturday or later.
Best,
Chris
 
mvco
Read July 22, 2008, 06:19:25 PM #683

Yo Chris,

Did you phone it in Friday night?  Acme rarely phones themselves, so if you called it in, you are the reason we found out about it.  If so, thanks for the call!  It was a valid call, as the service docket indicated a full rebuild with new sensor for that drum.  Smiley

Reminder to all: Do'nt be bashful, pick up your cell phone to call our service number when things do not work.  We appreciate it.  Without the communication, things can fall apart quickly. 

Any updates on GF operation of late?
 
AlphaConqerer
Read July 23, 2008, 08:28:41 AM #684

Yep, I phoned it in.  And I always do since I figure there is little impetus for the staff at ACME to do so.  Glad to know it was such a valid claim! =D

And I doubly encourage people to call problems in.  If you don't it may not get fixed and then when I show up at the arcade I won't have a wonderful, functioning DM...

Not certain the current condition of the GF.  Will try to play it sometime this week but likely can't get to ACME before Friday.
Thanks,
Chris
 
MegamanX
Read July 25, 2008, 10:00:03 AM #685

So I might be coming here sometime this weekend, not sure yet. This is MegamanX (Kevin Boddy) from Ohio, if you were unaware. So this place has ITG2 dedicab, PIU:PRO and Supernova? If so, that's pretty awesome. I'll try to stop by some time.
 
MegamanX
Read July 25, 2008, 11:01:54 AM #686

So I'll be up there tonight sometime in the afternoon/evening. Hope to see some people up there!
 
ckjy
Read July 25, 2008, 01:34:14 PM #687

I'll say it for Kevin, since he's too humble to say it himself.

If you don't know him (who doesn't?) , he's one of the top 3 dance game players in the US.

What are you doing up in Washington, anyhow?
 
MegamanX
Read July 25, 2008, 05:51:44 PM #688

Oops, sorry about tonight if anyone went, haha. I went from like 2:00 to 4:00, I guess I had to be back. I should definitely be going another day. If it's tomorrow, it'll be later in the night, so that'll be better.

The ITG2 Machine was not working. The coin latch was eating numerous quarters, so hopefully the one dude called the guy to fix it soon.

And I'm in Seattle for my brother's wedding, which was yesterday. So I have the whole weekend to do whatever, haha.

And yeah, I guess I'm pretty good at dancing games. =P

PIU:PRO was really nice, though. I played lots and lots of that. And then Amber (nugg) told me about this coin glitch on Wednesday, and it happened at like 3:30, right before I was about to leave, lol. So I didn't get my freeplay on too much. So if you go, there may still be 16 credits left! Haha.
 
BLueSS
Read July 25, 2008, 06:20:16 PM #689

If you don't know him (who doesn't?)
I don't. But I really don't care to follow any of it, so yeah.

 Shocked @ Amber!
MegamanX, you got here at a good time in terms of us having somewhat nice weather. It's nice to have some out of town visitors once in a while.

« Last Edit: July 25, 2008, 06:23:22 PM by BLueSS »
 
MegamanX
Read July 25, 2008, 11:21:00 PM #690

Yeah, I'll try to be up there tomorrow sometime in the night. That would be ideal for me.
 
patrick
Read July 26, 2008, 02:43:10 AM #691

haha damn my only chance to meet Kevbo and i blew it! But I'll try to head over to acme later today since I haven't been active for a while.

« Last Edit: July 26, 2008, 02:45:20 AM by patrick »
 
MegamanX
Read July 26, 2008, 11:53:41 AM #692

Alright, I "should" be up there sometime tonight. Most likely. Sometime around 7 or so, hopefully, haha.
 
icker
Read July 26, 2008, 01:38:14 PM #693

Hey Kevin. Will you be at acme tomorrow at all?
 
Happy Redneck
Read July 26, 2008, 04:10:20 PM #694

wow the guy on all those amazing youtube videos is gonna be here tonight. nice

« Last Edit: July 26, 2008, 04:17:42 PM by AB1226 »
 
MegamanX
Read July 26, 2008, 08:34:24 PM #695

You know what's sweet? The buses being fucking down due to the parade. Yeah, that was pretty awesome going to downtown to see that the buses weren't available. That was nice.

Ugh, sorry I couldn't go guys, lol. This time it wasn't my fault, haha.

I'll TRY to be there tomorrow. I mean if I'm not there tomorrow, then I won't be there at all since I'm leaving, lol. So yeah, I should be there at some point.
 
AlphaConqerer
Read July 27, 2008, 02:59:42 PM #696

BTW Bill I called the following issues in on Friday night, so if these have been fixed by now then there you go:

1. DM 10th mix: Hi-hat was busted AGAIN.  Even worse than last week.  Barely registers hits.  Have to play with auto hi-hat on if you want to pass anything.  Seriously, I feel like people at ACME are intentionally sabotaging this game.

2. GF 11th mix: Speakers are messing up.  They are making popping noises.

3. PopN Music Carnival: 6th button from the left ( I believe its the top right red button?  One of the select buttons) gets stuck.  Recommend you unstick-ify it.

Thanks; but its getting really hard to justify going to ACME with the Drummania and GF being broken every time I go...but I know you try your best.
Chris C
 
KevinDDR
Read July 27, 2008, 07:19:19 PM #697

Man...just when I was going to ditch Gameworks entirely.

It seems like DM is just a total bitch to maintain. Combine that with the ghetto repairs Illusionz did on that cabinet back when it was there, and I'm really not surprised it's broken this much. I even noticed similar stuff on the machines I played on in Canada. Looks like my dreams of V5 in Seattle are dashed since these continuous repairs must be quite expensive.

Just a side note...does anyone else think it's totally ridiculous that DM 9th has about twice as large of a songlist as DM 10th?

« Last Edit: July 27, 2008, 07:28:59 PM by KevinDDR »
 
mvco
Read July 28, 2008, 06:03:39 AM #698

Chris, thanks for your call again the other night.  It was worked on late Friday night.  A wire was fractured where it left the drum.  At least the week old sensor was still okay.  The service report said GF was behaving by the time they got there, but will check that again this week.
The drum games are indeed the most intensive thing we have on the route to keep running well.  But so unique, which is why we still fight them.
 
metroid23
Read July 28, 2008, 04:45:30 PM #699

Kevin: DM10 has a huge ee'mall set list which you could unlock and that was sort of the point. In fact, I believe it was one of the first to incorporate it? It was also the first to require the hub for play- even if you don't have a second game! Crazy, huh?

BTW, Anything after 10th (i.e. the V series) requires a new wiring harness (and a variety of other annoying factors) anyways making them extremely hard to upgrade past 10th without buying a brand new BemaniPC. Sucks for those of us and operators like Bill who want to do things legit.
 
mvco
Read July 28, 2008, 05:10:36 PM #700

Today when the tech's were there again, they heard GF with a popping sound coming from the audio system.  After some wiring repair, all appears well.  Let me know, thx.
 
 
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