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[Arcade] Acme Bowl - Bowling & Billiards - Southcenter, Tukwila, WA
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BLueSS
Super-Admin
37
Seattle
Achievements:
January 27, 2007, 02:10:04 AM
- ORIGINAL POST -
[center][size=16pt][b]Acme Bowling and Billiards[/b][/size] [url=http://www.acmebowl.com/]http://www.acmebowl.com/[/url] 100 Andover Park West Tukwila, WA 98188 [/center]
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Last Edit: February 11, 2019, 09:55:28 PM by BLueSS
»
KevinDDR
waits the zealot...
30
Fall City, WA
Achievements:
May 09, 2008, 10:54:22 PM
#651
I think some people don't like it because they got really good at 1.2 and the physics have changed a little in 1.5. Combine that with the most commonly used advanced technique being nuked, the records being reset, and the overall feeling that non-Japan machines aren't getting many features and you get a lot of people not liking 1.5. I think it'll be good, but that's just my opinion. People will get used to it, and they'll like it again. Definitely install it if you have the chance.
Rawr
May 10, 2008, 11:03:15 AM
#652
There is this exploit in version 1.2 that lets a person regain speed very quick by tapping break. It wasnt meant to be in there so it was fixed in version 1.5 many people dont use it, but those that know how are pretty much unstoppable.
Dexpr
40
Everett, WA
May 23, 2008, 07:58:38 AM
#653
Hey guys, I'm pretty new to the area, just moved here for the summer for a job.
It'd be cool to check out the scene around here, so I was thinking of hitting up Acme Bowl tonight for a while for some games. Be cool to meet some of ya if you're around.
BLueSS
Super-Admin
37
Seattle
Achievements:
May 23, 2008, 02:27:22 PM
#654
Welcome to the forums and the area!
I won't be making it tonight, but if you post a day or two in advance more people will see it; as some members don't check every day.
Dexpr
40
Everett, WA
May 23, 2008, 06:24:11 PM
#655
Heh, thanks.
And, you're right, I should give more notice. Haha.
Soo, I was thinking about going tonight, but I won't. I'll go tomorrow late afternoonish, I'm way tired from work. Sorry if anyone was going to go out, but, I'll be around tomorrow most likely.
KevinDDR
waits the zealot...
30
Fall City, WA
Achievements:
May 23, 2008, 10:45:02 PM
#656
I think a few people are going to go tomorrow, seeing as it's Saturday night which is basically Acme's most active time.
patrick
Seattle
May 25, 2008, 11:58:50 AM
#657
yeah i was there kevin along with my buddies! Everything seemed to work fine and i fell trying to kick the dragon punch which hurt a lot. Oh wait, the 1st player ITG2 coin slot ate one of my coins but the bar was sturdy
zeppy_gorrila
where da white women @
May 30, 2008, 06:57:57 AM
#658
Quote from: Rawr on May 10, 2008, 11:03:15 AM
There is this exploit in version 1.2 that lets a person regain speed very quick by tapping break. It wasnt meant to be in there so it was fixed in version 1.5 many people dont use it, but those that know how are pretty much unstoppable.
1.2 was so broken lol
Happy Redneck
35
Olympia, WA
June 03, 2008, 04:25:25 AM
#659
itg's 2P coin slot eats coins like a mother fucker
CSBrokaw
June 03, 2008, 09:43:37 PM
#660
Any idea if Acme is fixing to get a Street Fighter 4 cabinet when it comes out?
Rawr
June 05, 2008, 06:58:32 PM
#661
Any news on initial d ver 1.5 bill? i heard narrows got it.
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
June 06, 2008, 06:28:21 AM
#662
We hope to get the new Street Fighter, but still working on that. ID4 is already the new version 1.5. Acme and Narrows are the first in the United States to have the new version as far as I know.
Gosha
Olympia, WA
June 07, 2008, 05:26:17 PM
#663
Sweet about SF4. I heard the cabinets were costly. I know the fighting game crowd would flock to play it. I don't think the console version is out until like next winter.
KevinDDR
waits the zealot...
30
Fall City, WA
Achievements:
June 07, 2008, 07:44:02 PM
#664
I've heard they were as high as $20,000 for a dual unit. That could be wrong, though.
Happy Redneck
35
Olympia, WA
June 15, 2008, 02:25:04 AM
#665
holy shit sf4 nice
patrick
Seattle
June 15, 2008, 11:20:14 PM
#666
A fighting game would be a nice addition to acme.
CSBrokaw
June 20, 2008, 12:17:57 AM
#667
i'd come probably weekly if sfiv were installed
Happy Redneck
35
Olympia, WA
June 24, 2008, 01:43:44 AM
#668
weeeee 151
patrick
Seattle
June 26, 2008, 06:51:05 PM
#669
I just thought about it but what happened to mario kart?
KevinDDR
waits the zealot...
30
Fall City, WA
Achievements:
June 27, 2008, 09:43:51 PM
#670
Attention Bill:
The P1 bar on Pump Pro is really loose. Really really really loose. I know it is a real pain to fix (from experience) but I just thought I'd let you know and see if you could do anything about it. The ITG P2 bar is also slightly loose, but not half as bad as the Pump bar. Also, the drummania hihat is very clunky, almost as if some screws were missing/not screwed in.
Other than that, everything is perfect!
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
June 28, 2008, 07:34:57 AM
#671
Thx for the FYI's. Yuk, that PIU bar will be a pig. Probably needs welding.
AlphaConqerer
N/A Renton, WA
July 03, 2008, 11:25:20 PM
#672
Seemed like the 1st player (left) side on GF11th mix's blue button was sticky or otherwise not functioning; failed a level 15 song while trying to train my buddy on the game.
Also seems like the snare on the DM 10th is not registering very well; sensor may be getting weak. Or maybe it just doesn't like the way I do my double taps.
Happy Redneck
35
Olympia, WA
July 04, 2008, 12:35:36 AM
#673
Quote from: patrick on June 26, 2008, 06:51:05 PM
I just thought about it but what happened to mario kart?
lol whoa i totally forgot about that game for 2 years
mvco
Masterman Vending
Tacoma (University Place)
Achievements:
July 04, 2008, 08:33:04 AM
#674
Hey Chris,
Thanks for calling in the GF. I assume that is where the service call came from. Let me know if working well now. The service report said "loose wire", so just want to make sure it's really repaired properly.
AlphaConqerer
N/A Renton, WA
July 06, 2008, 11:47:38 PM
#675
Hello Bill,
Don't know when I will get back to ACME but hopefully someone else can comment on whether or not the guitar's button is working. It could have been a loose while; the button just wasn't responding.
Thanks again for the quick moves on that.
Best,
C
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