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Western WA needs to figure out how to manage its ITG lines.
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May 31, 2011, 06:01:38 PM
- ORIGINAL POST -
SomeLauraChick
STAMINA MCDRAGONFORCE!
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Western WA needs to figure out how to manage its ITG lines.
I was at ACME yesterday, and things got really out of hand with the coin line. There were somewhere between 8-15 people who wanted to play at any given time, something like six quarters up, lots of frustration, and very little satisfaction with this system from anyone. When xenonscreams asked me how we do lines here, I honestly didn't even know what to tell her, since our rudimentary attempts at coin lines are often foiled by the fact that quarters all look the same.
BACK IN MY DAY, we used to do card lines. I don't know if I could convince everyone who plays around here to transition to this method, but it was much more cut and dry and significantly easier to understand. Each person used a different card so they were easy to identify (even if it wasn't something like a business card with your name on it, people generally knew who used, say, the Safeway club card.) This is my proposal. I'd like to hear other suggestions, though!
July 14, 2011, 04:02:13 AM
#54
neempoppa
NIMM
Re: Western WA needs to figure out how to manage its ITG lines.
i'll start using my sri lankan 10 rupee coin. one of the coolest shape coins i've seen.
A king in the makin, and the throne is for the taking, so I climb the mountaintop and put my stake in.
July 11, 2011, 03:24:31 PM
#53
Gerrak
Puttin' them sorrows on the ahrrows
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Re: Western WA needs to figure out how to manage its ITG lines.
I thought the coin rack was kind of nice when I found it under the machine and taped it there initially... And people seemed to appreciate it. I mean I don't really care, but 95% of the people who come are going to hold their place in line with a coin if there's more than a couple people there.
That being said
Quote
I really have to doubt that this was somebody believing something incorrect and was in fact somebody thinking he could cheat the system without repercussions. The removal of the coin rack serves both to protect the players (including casual players who may not know better) and to send a subtle message that his actions will not go unnoticed.
I know the guy personally. And he doesn't actually believe this. He also plays at Acme all of maybe once a month, and is in the Navy and hence is gone for months at a time anyway, so its actually just the removal of the coin slot that will go unnoticed by him. Sounds like you're really trying to justify taking it off, when ultimately it was a single ridiculous incident that sparked this.
However the coin slot itself has provided a nice place to help organize a system that everyone who plays knows; removing it doesn't really *protect* anyone. It just makes continuing to put quarters up minutely more annoying. Honestly I suggest you just actually put up quarters if you see the player in question (or any player you don't personally know for that matter) and he wouldn't have even fake leverage.
Focus not on destroying your foe, but on obtaining your own victory...
July 11, 2011, 03:08:23 PM
#52
tadAAA
Re: Western WA needs to figure out how to manage its ITG lines.
Perhaps the reason that people think a card line is unnecessary is that nowadays it seems like we either just wait near the ITG machine, or maybe sneak in a game of DDR or Street Fighter; it's a lot easier to remember the order when everyone's in the vicinity, making people feel it's not necessary to have a line.
Though it's still not completely redundant; I'd like to see the coin/card line system work like it did in the old days.
Also, having a line eliminates any ambiguity--If someone who doesn't post on this board sees that there's a line on the machine, they'll immediately know "There's a line; I better put something up if I want to play".
«
Last Edit: July 11, 2011, 03:18:15 PM by tadAAA
»
July 11, 2011, 02:28:21 PM
#51
SomeLauraChick
STAMINA MCDRAGONFORCE!
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Re: Western WA needs to figure out how to manage its ITG lines.
In 2003ish when I used to play a lot and we had card lines, it worked exactly as you stated - when you went, you moved your object to the back of the line again to get back in the queue. Nowadays, it does seem like the objects are just ways of saying you're at the arcade and in the rotation.
Quote from: Suko on October 14, 2010, 08:52:05 AM
I would
so
look cuter than her if I could find a pair of UGGs that would fit me.
July 11, 2011, 01:39:17 PM
#50
Dr.Z
doin' work
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
Couple quick things..
For Clarification:
When you guy put up a coin, are you reserving your spot for 1 turn, or are you entering yourself into a rotation circle for the sake of playing multiple times (& thus planning to leave your coin/card up there)?
For simplicity:
If you are going to take a break, skipping a round, etc. then shouldn't you remove your coin so we're not looking around for who's wanting to play?
_____
Up until now, I've always assumed that a person puts their coin up there to reserve 1 spot for 1 turn & then intended to remove their coin the moment that its their turn & they step onto the machine. Then they'd put their coin back onto the machine at the End of the coin line to reserve their next turn. I'm probably mistaken in this assumption, since I don't think I've seen others do it @.@
«
Last Edit: July 11, 2011, 01:40:40 PM by Dr.Z
»
July 11, 2011, 11:53:20 AM
#49
tadAAA
Re: Western WA needs to figure out how to manage its ITG lines.
I did notice a couple of pennies had sunk into the rack yesterday. I really hope there's a way to tighten it.
July 11, 2011, 11:47:35 AM
#48
ancsik
DISTINCTLY LACKING IN PEANUT CONTENT
Re: Western WA needs to figure out how to manage its ITG lines.
The lip of the machine worked fine for years before the rack. It's apparently become a bit loose on the left side, right under where the rack had been - we were using cards (much thinner than coins) the other day without issue, but the cards were lined up more toward the right of the machine, not the left.
If there's an easy way to tighten up up the lip (or to fill it in) to keep stuff from falling in, then we'll fix it that way. If there's no reasonable way to keep stuff from sliding under the lip, then the coin rack will go back up.
As for Gerrak's comment "endorsement": say what you will, but somebody tried - I doubt he actually believed what he was saying and he had figured it could be used as a thin justification to try and refute counterclaims. Honestly, the worst expected case (there's little reason to expect a fight to start, and if somebody tried to get Acme staff to intervene, they probably would believe that the rack was endorsed by Bill, since that conclusion requires the least effort on their part) is that he goes when he was supposed to and the best is that he goes sooner (and potentially even gets people to leave sooner, meaning shorter lines), so it's automatically worthwhile to try if there's no one there you really care to remain on friendly terms with.
Again, I really have to doubt that this was somebody believing something incorrect and was in fact somebody thinking he could cheat the system without repercussions. The removal of the coin rack serves both to protect the players (including casual players who may not know better) and to send a subtle message that his actions will not go unnoticed.
July 11, 2011, 10:10:52 AM
#47
Gerrak
Puttin' them sorrows on the ahrrows
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Re: Western WA needs to figure out how to manage its ITG lines.
^
The day after it was taken down I went there and.... well.... put a coin up to hold my place in line... I think anyone who thinks this is the "endorsed" way of doing things and hence can cut in line if people aren't using it has to be an autistic DDR kid.
Focus not on destroying your foe, but on obtaining your own victory...
July 11, 2011, 10:08:14 AM
#46
Hollie
Re: Western WA needs to figure out how to manage its ITG lines.
Honestly, I'm a big fan of the "coin the size of or smaller than a quarter" system. It's always worked well for me.
I got to acme while a few other people were there and I went to put a coin up and found the coin rack to be missing. I then tried to put the coin on the little tiny ledge under the screen and my coin fell down several times.
This is really annoying.
Please put the coin rack back up. I'm not going to use a card. I've had those fall down too.
If you don't, I am literally going to walk up there and try for two minutes to put a coin up while everyone waits for me to get out of the way.
July 08, 2011, 09:19:34 AM
#45
ancsik
DISTINCTLY LACKING IN PEANUT CONTENT
Re: Western WA needs to figure out how to manage its ITG lines.
Per Bill's comment, the coin rack is now in my car. I'll hand it off to Bill on the 16th at the tournament.
July 07, 2011, 03:55:19 AM
#44
Junpei Iori
no longer my cosplay character
Re: Western WA needs to figure out how to manage its ITG lines.
Quote from: Suko on July 04, 2011, 01:54:23 PM
I think each person should pee on the machine (preferably the side you want to play on). This is an effective means of marking territory for many animals and mammals, so it should work fine for us dance geeks.
July 06, 2011, 05:18:57 PM
#43
manyminimoos
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
I would have mounted the coin holder on his mom and put up two quarters. People can be such assholes.
I always put up non-quarters on that holder if it was being used. Nobody ever said it had to be a quarter...
Mathematical! Rhombus!
July 05, 2011, 02:02:53 PM
#42
Suko
Mayor of Awesome Town
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
I still think this is all you need...
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
July 05, 2011, 10:52:01 AM
#41
ancsik
DISTINCTLY LACKING IN PEANUT CONTENT
Re: Western WA needs to figure out how to manage its ITG lines.
I definitely agree that this seems like an isolated incident and the coin rack was only an issue because of the "Bill endorses it" claim. It's probably not necessary to take it off, but it gets the point across to the player in question and prevents such claims in the future from any player who would try.
Quote from: Keby on July 03, 2011, 09:38:39 PM
I know it's acme, but if you guys could somehow get a whiteboard up for lines/tounry use that would definitely help the situation.
We have a small (around 12x8) whiteboard in our car that we intend to mount on the side of the machine, I just haven't had a chance to run to a store and buy something to mount it with. The board itself is easily mounted (3 or 4 relatively wide velcro stripes would do it), but I still need to figure out the best way to tether a marker (something that makes the marker hard to steal while allowing for fairly easy replacement of both the marker and tether in case someone does steal it, let it dry out or whatever else might happen).
As for how a whiteboard line works in the first place - it'll really be up to who's there. It still won't be the "endorsed" method to the point that someone can step in and claim you're not in line if you don't use it, but the couple tries we've made have proven effective. I'll probably print something up at some point that says the whiteboard is optional and any line format is fine, but players are encouraged to move the current line onto the whiteboard if somebody asks them to do so.
So far, we've been treating the list as a cycling ordering and not erasing anyone until they leave - the board is magnetic and came with a pair of magnets (which we've marked as 1 and 2 - we'll tether them once the board is mounted) which are used to show the current and next player (who is encouraged to play with the current player to speed up the rotation, but nobody's been forced to play with someone else if they don't want to for some reason - a policy I'm happy with, since my taste in charts does not line up with the majority of players). People have been writing their names on the board sparsely (1-2 lines of space between each name) for the first 4-5, so that new players' names can be put just in front of the current player, and then the order is maintained perfectly.
If a fair number of people are leaving only a set or two after joining, the whiteboard will probably be a little clunky, especially since it'll be mounted on the side of the machine and therefore awkward to get to while someone is playing. On the other hand, when we've had 6-10 players rotating out for a couple hours, it's been very easy to manage.
«
Last Edit: July 05, 2011, 10:57:25 AM by ancsik
»
July 04, 2011, 05:50:20 PM
#40
SomeLauraChick
STAMINA MCDRAGONFORCE!
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Re: Western WA needs to figure out how to manage its ITG lines.
The reason removing the coin slot from the machine was brought up was so that nobody thinks that Masterman Vending "endorses" a particular method of line that he doesn't actually care one way or the other about. The dude in question yesterday said something like "Well, Bill put this here for a reason, so it's your problem if you're not using it."
But yeah, ultimately, it seems like this WAS just an isolated incident, and it's not like Tony's blameless either... the reason I stepped in is that Tony was enraged enough that I was legitimately concerned that he was about to pummel this guy into the ground, which is kinda a problem with him.
I guess all I'm trying to say is that having some consensus, at least on the forums, about which method to use will greatly reduce the risk of incident.
Quote from: Suko on October 14, 2010, 08:52:05 AM
I would
so
look cuter than her if I could find a pair of UGGs that would fit me.
July 04, 2011, 05:12:25 PM
#39
Gerrak
Puttin' them sorrows on the ahrrows
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Re: Western WA needs to figure out how to manage its ITG lines.
As I gather it, the problem was that people weren't actually using the coin line to hold their place, and were rather sticking to just knowing who's up next like we very often do. As Tony said, this is the "don't be a dick" system, and yes it failed when the person in question (a friend of mine actually, but we're not on great speaking terms, though I did send him a short message about it) was an ass about it.
The problem wasn't that the coin line "failed" or was ambiguous who was next, it was that it wasn't in use. Replacing it with a card line wouldn't solve anything; it's easy to differentiate between players with coins, just don't all use a quarter or remember what number you are on the queue. The white board is superior, but of course has the problem of randoms writing all over it or the pen being stolen or whatever.
I just really dont think taking the coin queue off wouldn't ultimately solve anything unless we worked out a good way to make the white board work...
I agree with Suko though ultimately,
Quote
I think each person should pee on the machine (preferably the side you want to play on). This is an effective means of marking territory for many animals and mammals, so it should work fine for us dance geeks.
hehe
Oh and you should be able to be in queue for ITG and still play DDR as long as no ones actually waiting to play DDR. You shouldn't be in "queue" for both games, but it should be fine to play a set of DDR while you're waiting if no one else wants to play on it. But I rarely if ever have really seen this an issue in practice.
«
Last Edit: July 04, 2011, 05:17:19 PM by Gerrak
»
Focus not on destroying your foe, but on obtaining your own victory...
July 04, 2011, 02:09:07 PM
#38
tadAAA
Re: Western WA needs to figure out how to manage its ITG lines.
The problem with people being in two lines for Extreme was that, well, they were in two lines for the same game, and hence got to play twice as often as the honest players who only were in one line. Not to mention it only exacerbated the problem of ridiculously long lines at that time.
Being in two lines for different games I don't see as a problem though.
This is getting off topic; my point was that other than this small debacle (which IIRC was resolved when someone brought it up on the BBS and we agreed to not do it), card lines always worked.
«
Last Edit: July 04, 2011, 02:13:20 PM by tadAAA
»
July 04, 2011, 01:54:23 PM
#37
Suko
Mayor of Awesome Town
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
I think each person should pee on the machine (preferably the side you want to play on). This is an effective means of marking territory for many animals and mammals, so it should work fine for us dance geeks.
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
July 04, 2011, 01:03:01 PM
#36
SomeLauraChick
STAMINA MCDRAGONFORCE!
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Re: Western WA needs to figure out how to manage its ITG lines.
I don't really see being in two lines at once as cheating, especially if there's a long wait. Just as long as you only go when your card is up...
But yeah, I loved card lines. Definitely a good option.
Quote from: Suko on October 14, 2010, 08:52:05 AM
I would
so
look cuter than her if I could find a pair of UGGs that would fit me.
July 04, 2011, 12:37:48 PM
#35
tadAAA
Re: Western WA needs to figure out how to manage its ITG lines.
I still think that with the coin rack gone, cards would be by far the best way to go. They never failed in the old days; the only way they failed really was when someone cheated to be in two lines at once, like when IZ got Extreme and people cheated by being in line for both machines.
July 04, 2011, 10:36:55 AM
#34
Suko
Mayor of Awesome Town
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
Quote from: BLueSS on July 04, 2011, 12:58:02 AM
Suko, where do you have a pen standing by with which you can write on a quarter? Carry a sharpie to the arcade? (asking honestly)
Actually, I usually have some kind of pen on me, 'cause I bring my backpack to the arcade with my DDR stuff in it...But even if you don't have a pen handy (which I bet the front staff would let you borrow for 5 seconds), you just make one ahead of time. I used a custom poker chip for a long time when there would be 5+ people waiting to play in Pullman. If you keep that quarter in a special place in your wallet, you should always be good to go.
Or, if you don't have that, then just use a penny, nickle, dime, or even a cheating Canadian currency. Either way, it will be enough to differentiate each player.
P.S. Most US quarters now have different states represented on them. It could be used in the same way. (you're quarter was the deleware one, his was montana or whatever)
This situation just doesn't sound sound difficult or confusing to me...
P.P.S. How does a white board work? Do you put your name on a list, then erase it when done? And if so, how do you know who is next, because it won't be whoever is at the top (unless you erase and rewrite the entire list after each set). Sorry, but I've never seen the white board system in use and I don't know how it works.
«
Last Edit: July 04, 2011, 10:39:15 AM by Suko
»
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
July 04, 2011, 06:46:03 AM
#33
mvco
Masterman Vending
Arcade Industry
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Re: Western WA needs to figure out how to manage its ITG lines.
Tony, I was wondering who called, and now see it's you. If you guys get there first, feel free to tear the coin holder off the ITG if you wish. Otherwise we can yank it when we make a run that way. Whatever you guys all want as a system there is cool with us, of course.
Get Masterman Vending Arcade (Acme and Narrows) Updates
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July 04, 2011, 12:58:02 AM
#32
BLueSS
Super-Admin
Administrator
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Re: Western WA needs to figure out how to manage its ITG lines.
Suko, where do you have a pen standing by with which you can write on a quarter? Carry a sharpie to the arcade? (asking honestly)
July 03, 2011, 11:35:42 PM
#31
Suko
Mayor of Awesome Town
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
I'm with Keby. In my nearly a decade of playing, I have NEVER seen turn confusion get anything close to this. If a regular coin line is too confusing for people at Acme, then just use a white board. Personally, I always considered the board to be more confusing than a coin line.
I still say everyone pulls out a quarter, writes their initials on it and uses those as their "place holder". I cannot see how this is confusing, and the solution only costs each player 1 initial quarter, then that's it.
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
July 03, 2011, 09:38:39 PM
#30
Keby
Pop' Lockin' and Droppin' it
Achievements:
Re: Western WA needs to figure out how to manage its ITG lines.
Wow, I'm really sorry that happened. I mean I've never heard of anything like that happening over a coin line
I know it's acme, but if you guys could somehow get a whiteboard up for lines/tounry use that would definitely help the situation. Especially when lost of people show up. I know I don't go to ACME much anymore, but I'd like to help solve this problem because there is no reason a dispute should become so heated over who's turn it is.
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