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May 23, 2009, 12:03:21 AM - ORIGINAL POST -
ChilliumBromide

{Tournament} Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Please RSVP!
EDIT: If you don't want to/can't make an account and RSVP on Beatspace, feel free to send me a PM or email me: thatlatu@gmail.com


Those registering after 12:30pm 07/11/09 will be charged an additional $5 to enter.

WHERE: Ground Kontrol Classic Arcade [ groundkontrol.com ] PORTLAND, OR
 Feel free to pay ahead of time if you think you might have trouble showing up on time)
COOL STUFF: 25 cents off drinks, free water, machine on free play for tournament, Tofu buys doughnuts (seriously, I'm going to take $17 out of the bank and set it on top of my TV, and it's going to sit there waiting to pay for two voodoo dozens)
PRIZES: (pot calculated after fees to GK)
1st - 40%
2nd - 30%
3rd - 20%
4th - 10% + $5 Ground Kontrol gift card*
5th - $5 Ground Kontrol gift card*

3 rounds 11-16 players, 4 rounds 7-10 players, round robin 6 or less players.

*gift cards will only be given if at least 8 people sign up

THIS TOURNAMENT IS MARV ATTACK.  Scoring will be calculated as follows:
Marv: 4
Perf: 3
Great: 1
Good: -1
Boo: -1
Miss: 0
OK: 0
So it's better to miss in this tournament than it is to get goods/boos, and greats are pretty worthless too.  The focus here is to be ON BEAT!  I recommend you turn off freezes, since they won't count towards score at all.

REDRAWS
-If the total difficulty of all four songs adds up to 34 or higher, or a song rated 10 feet comes up, either player may call for an S-Mulligan.  We'll check the difficulties on Standard, and if everything is at least a 4, the set will be played on standard.
-If two songs in the set have a difference in tempo greater than 50% of the faster one (ie one song is more than twice as fast as another), either player may call for an X-Mulligan.
-Each player gets one free F-Mulligan during the tournament to use when something like The Reflex comes up.
-If the speakers blow mid-song, either player can call an SFX-Mulligan and do all of the above. :O
(S, F, and X mulligans will be tracked and recorded to help improve my rulesets in the future)




***FRANCE FRANCE REVOLUTIÓN CHALLENGE!***
Anyone who can beat me at Great Attack on MOBO*MOGA while either sporting an devious finger-mustache or having a real mustache as deviously french as mine gets to be the most French DDR player in Portland and can have my Cock and Balls to eat. (it's a doughnut from Voodoo)  You don't have to be in the tournament to take this challenge!


Scoring Algorithm (values carry each round):
Overall score:
Qualifier score + gains

gains:
If your total score is lower than your oppenent's and you WIN:
+1.0 points if your score is <1.1 lower
+x points if difference is between 1.0 and 2.0
+2.0 points if your score is >1.9 lower

If you total score is greater than your opponent's and you WIN:
+0.5 points.

Each player earns 0.8 points in the case of a tie.

Additional (these STACK):
+0.1 points for AA
+0.1 points for <40 greats
+0.1 points for <10 greats
+0.2 points for 0 greats
+0.1 points for <20% perfects
+0.1 points for <10% perfects
+0.1 points for <5% perfects
+0.1 points for <2% perfects
+0.2 points for 0 perfects
+0.1 points for FC per song + set (up to +0.5 total)
+0.1 for 8
+0.2 for 9
+0.4 for 10
Total possible:
+2.8 (AAAA all 10's)

« Last Edit: October 23, 2009, 03:47:37 PM by BLueSS »
 
July 09, 2009, 09:17:41 PM Read #46
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Real talk, I really don't know why they moved it.

Iori: It's almost perfect in that room except that it's close to the Haunted House pinball game which is easily the most annoying pinball game ever made.
hmm.... This is absolutely pure fantasy but if they would move that machine and maybe put another machine (preferably one that doesn't work, which there might be a couple of) there. I dunno, it's just a small arcade Sad too bad they couldn't keep their old location, but that property was a little too big (and that equates to too expensive).

« Last Edit: July 09, 2009, 10:36:01 PM by Iori241 »
 
July 09, 2009, 09:10:28 PM Read #45
discovolante

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Man, the machine was perfect where it used to be

Real talk, I really don't know why they moved it.

Iori: It's almost perfect in that room except that it's close to the Haunted House pinball game which is easily the most annoying pinball game ever made.


reasons
problems
attorney

internet
toddler
lesson

puget
forum
for
mathematics
 
July 09, 2009, 06:04:27 PM Read #44
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


as far as places for a DDR machine goes, I think Avalon had a really great spot on that "shelf" area. Kids wouldn't steal your nickels there, you could put all your stuff to the right of the machine and not have sketch people eying it, and the other machines would never overpower EX's volume.The fact that you could scoot the machine or the pads around to your heart's content was just icing on the cake. GK is unfortunately too small... but I think the machine's placement is great for that place. It isn't at ground level by a widow where crackheads outside are fiending for your shit, and it isn't by games which people frequent, so there is less foot traffic, which in turn means less talk / idiots.

« Last Edit: July 09, 2009, 06:10:16 PM by Iori241 »
 
July 09, 2009, 01:37:33 PM Read #43
Schlagwerk

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Me too, but considering how little space there is in that alcove, I think we're probably going to be playing that close. :/
Man, the machine was perfect where it used to be
 
July 09, 2009, 08:59:43 AM Read #42
discovolante

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Are the pads gonna be kept pressed up against the screen for this tournament?
I haven't bothered playing DDR at GK since they moved the machine. I hate it when the pads are right against the cabinet

Me too, but considering how little space there is in that alcove, I think we're probably going to be playing that close. :/


reasons
problems
attorney

internet
toddler
lesson

puget
forum
for
mathematics
 
July 09, 2009, 07:17:19 AM Read #41
Schlagwerk

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Are the pads gonna be kept pressed up against the screen for this tournament?
I haven't bothered playing DDR at GK since they moved the machine. I hate it when the pads are right against the cabinet
 
July 09, 2009, 02:16:04 AM Read #40
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Hmm.  This shouldn't be the case, even if you got there before the tech.
Tell me I was trying to bait for an argument now that we have at least 4 opinions that say the same thing. After the set I just played I can safely say the that the pads don't feel like they were worked on.

« Last Edit: July 09, 2009, 02:17:55 AM by Iori241 »
 
July 09, 2009, 12:26:41 AM Read #39
ChilliumBromide

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I guess I'll be going over to Ground Kontrol for some troubleshooting tomorrow. :/


Practice makes perfect.  But I'd rather be great. ;]
 
July 08, 2009, 10:58:04 PM Read #38
starfalcon176

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


This sounds fun, I'll be there n stuff =p
 
July 08, 2009, 10:51:12 PM Read #37
discovolante

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Tried the pads today and they sucked. Left side was okay, gave misses on the left and up every now and then and I honestly felt like the up arrow was so unsensitive that it gave pad greats. The right side gave misses on the up arrow so much that I failed.

So. Um. I hope these get worked on before the tournament.


reasons
problems
attorney

internet
toddler
lesson

puget
forum
for
mathematics
 
July 08, 2009, 02:38:03 AM Read #36
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Just a quick update that I will be running an imaginary Battlezone side tournament on the 11th

Game:
GK's Battlezone machine that has been out of order for over half a year and nobody is making an attempt to fix it

Rules:
machine set to 3 imaginary lives
imaginary missiles at 10k points
imaginary extra lives at 15k & 100k
highest imaginary score at the end of the day takes home the imaginary prize

lemme in on dis axxxtion
 
July 07, 2009, 08:58:35 PM Read #35
NSX

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Aight playa


What's a Chinchilla?

Chinchilla!!
 
July 07, 2009, 04:12:46 PM Read #34
ChilliumBromide

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I imagine that will be quite exhilarating!

Just so people are ready for it, the qualifier will be a fairly easy non-stop course.

Full rules are up here.


Practice makes perfect.  But I'd rather be great. ;]
 
July 07, 2009, 08:32:09 AM Read #33
Schlagwerk

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Just a quick update that I will be running an imaginary Battlezone side tournament on the 11th

Game:
GK's Battlezone machine that has been out of order for over half a year and nobody is making an attempt to fix it

Rules:
machine set to 3 imaginary lives
imaginary missiles at 10k points
imaginary extra lives at 15k & 100k
highest imaginary score at the end of the day takes home the imaginary prize
 
July 06, 2009, 10:46:13 PM Read #32
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I'm just passing forward the request that Art has made to me.  I am not forgetting anything; you're being narrow-minded and flamebaiting, and trying, for the fourth or fifth time in a row now, to generate drama revolving a tournament I'm organizing.
I'd like to hear from the top management at Ground Kontrol that they don't want us playing their games. How am I being narrow-minded? I'm being incredibly rational for the grillionth time in the row. And besides, who actually even plays DDR in Portland, let alone at GK? It sounds more like an empty request to control the situation on your part than a reasonable request from Art.

« Last Edit: July 06, 2009, 10:56:49 PM by Iori241 »
 
July 06, 2009, 10:41:55 PM Read #31
ChilliumBromide

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I'm just passing forward the request that Art has made to me.  I am not forgetting anything; you're being narrow-minded and flamebaiting, and trying, for the fourth or fifth time in a row now, to generate drama revolving a tournament I'm organizing.


Practice makes perfect.  But I'd rather be great. ;]
 
July 06, 2009, 09:48:40 AM Read #30
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


Quote from: DancingTofu
btw, I want to ask everyone NOT to go play DDR at GK on Sundays.  That's when their head tech guy is in, and he'll just go do other stuff if the DDR machine's being used.  If the machine's having problems, leave it alone.  He's not willing to kick people in off in order to fix problems.  He usually won't even be willing to open it up when people are around unless I'm really persistent.
That's pretty ridiculous to ask people not to do something to a machine that you can't even claim ownership to. Sunday is after the tournament so I don't even see why it matters to anyone. And that's a good business practice to not open up a machine while people are around. When a machine is being worked on it's not making money. Any potential player is important to an arcade, and to limit a customer's options is to limit your potential income as an arcade operator. And again, you forget that the hardcore players are not GK's primary audience. They can get by with imperfect pads because the average person doesn't care. They could be spending the same time working on a game that is in less working order than DDR.

« Last Edit: July 06, 2009, 10:01:18 AM by Iori241 »
 
July 05, 2009, 11:43:09 PM Read #29
ChilliumBromide

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I played there and the pads are fucking retarded. I had to stomp really really hard just to register anything on 1p. 2p is alright but I have to stomp hard to avoid random boos.
Hmm.  This shouldn't be the case, even if you got there before the tech.

I'll stop by there on Tuesday and check it out.

btw, I want to ask everyone NOT to go play DDR at GK on Sundays.  That's when their head tech guy is in, and he'll just go do other stuff if the DDR machine's being used.  If the machine's having problems, leave it alone.  He's not willing to kick people in off in order to fix problems.  He usually won't even be willing to open it up when people are around unless I'm really persistent.


Practice makes perfect.  But I'd rather be great. ;]
 
July 05, 2009, 09:13:44 PM Read #28
BBH

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


drop and give me 20
 
July 05, 2009, 07:46:19 PM Read #27
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


nm u
nm
 
July 05, 2009, 07:21:32 PM Read #26
Angus

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


nm u
 
July 05, 2009, 03:06:21 PM Read #25
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


aite playa
sup playa
 
July 05, 2009, 02:28:23 PM Read #24
Angus

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


aite playa
 
July 05, 2009, 12:45:39 AM Read #23
Iori241

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I played there and the pads are fucking retarded. I had to stomp really really hard just to register anything on 1p. 2p is alright but I have to stomp hard to avoid random boos.

« Last Edit: July 05, 2009, 01:47:51 AM by Iori241 »
 
July 04, 2009, 02:57:03 PM Read #22
ChilliumBromide

Re: Don't Stop! 07/11/09 nonstop swiss; DDR Extreme


I didn't have a problem with 2P up either than lack of recess.  I've asked Art to switch the panel with 2P down, which should hopefully fix problems with both.  1P left was sticking for me, so I've asked them to switch around some sensors, which should happen tomorrow.  I went there yesterday with $2 and played 16 songs.  The left sensor on 1P left is the weakest; I can get the arrow to register with a very gentle tap on the other 3.  I'm having them switch 1PL's top with 1PL's left, and 1PL's bottom with 1PU's top.  I've also asked them to switch 1PR's top with 1PR's right.  Assuming they do everything I've requested them to do, I can't see someone having trouble with these pads unless they weigh less than 80 pounds or they stomp the fuck out of them.

Holds will be off for the tournament.


Practice makes perfect.  But I'd rather be great. ;]
 
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