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Building a DIY Cobalt Flux control box
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December 05, 2011, 12:37:19 PM
- ORIGINAL POST -
Freq
Get off my pad, ya damn kids!
Building a DIY Cobalt Flux control box
I recently got a Cobalt Flux wood/metal/plexi pad for a steal but it's missing the control box. The CF website is down (presumably forever), there were none on ebay, and none on Craigslist. I considered buying a Blue Shark control box since they share the same 15-pin 3-row d-sub connection, but I was concerned that the pin-out may be different and I didn't want to have to get an additional PS2->USB adapter. This is my solution.
Parts
Soldering gun [$3 at Harbor Freight or $35 at Radio Shack]
Solder [$5-8]
(I used .035" wire but you may not need any at all if you're lucky)
USB game pad $5-10
(I used the Vakoss GP-3316. Make sure it does
not
have analog sticks or vibration motors.)
Small-ish screwdriver
Cat5 cable* [$varies]
(I bought a 100' spool of cable for $25. I'm sure you can find a better price, or you might have some laying around the house.)
Male 15-pin 3-row d-sub connector [$2.29]
(
http://www.radioshack.com/product/index.jsp?productId=2102601
)
D-sub hood [$3.19]
(
http://www.radioshack.com/product/index.jsp?productId=2102866
)
Soldering wick [$5?]
(this is a copper-colored woven fabric that absorbs solder. Your odds of the Radio Shack employee knowing what it is isn't very good, so just keep a look out. It comes in a translucent white spool 2-3" across.)
Total parts cost will depend on what you already own. If you already own a soldering gun, cat5 cable, etc. you'll just need the game pad and the d-sub parts, which will run you about $10-15. If you don't have a soldering gun you might want to have a friend who's proficient bring one over and help you.
* Cat5 has 4 pairs of wires (8 total). Because one will be used as a ground you only have 7 wires for buttons. Due to the limitations of the Vakoss pad (there are only 4 buttons with solder points) I couldn't wire the UL and UR arrows for use as Enter/Back buttons. If you want to use diagonal arrows as enter and back you'll want a different control board. If you want to use all 9 arrows you'll need to get a different cable as well.
NOTE:
I didn't document making the cable. I'll likely end up making the end over again because the first one isn't that amazing. If I do I'll document it and append this post. To make the cable you just need to solder pins 1-5 of the d-sub connector you got to the end of the cat5. Pin 1 is ground, pin 2 up, pin 3 is down, pins 4 and 5 are L and R, though I don't remember which is which right now. Just make sure you write down the colors used and which is pin 1 (ground). The rest of the wires aren't super critical because you have to map the buttons in Stepmania anyway.
Step 1: Testing the controller
If you decide to get the Vakoss pad for this project I would highly, highly,
highly
suggest testing it before taking it apart. This is a very low quality controller and the factory solder points might be bad. I've bought two of these so far, one was missing the screw that secured the circuit board to the inside of the controller, the other had a bad solder point on the D+ wire for the USB cable.
I know that the Vakoss pad can register at least all triggers and buttons 1-4 at the same time. If you're using a different controller you might want to test this before taking it apart. In Windows 7 (and I assume Vista) open the start menu and type in 'game'. Click the option that says 'Set up USB game controllers'. In XP and earlier this will be somewhere in the control panel. With the controller plugged in you'll see it listed in the window. Double click it or click 'Properties' to open the test window. Hold down as many buttons as you can manage. You'll see them light up on the screen. Check to make sure that all the buttons are triggering.
Step 2: Take
that shit
the controller apart
For the Vakoss pad there are something like 8 screws holding the controller together. There's no secret sauce to getting it apart, just use a smaller screwdriver and take them out. There's one behind the white sticker. Obviously this voids the warranty.
On the top-right of the board you can see a silver screw securing the board to the front of the case. You may or may not have this due to poor quality control, but if you do, take it out with the same screwdriver.
This is what the Vakoss board looks like. There are 2 smaller boards connected by a ribbon that's soldered into place. We will be using these as the connecting points for the CF pad.
Step 3: Soldering
Strip the ends of the cat5 wires so that about 2mm of copper is showing. It seems like a small amount but once you connect the wires to the solder points you'll understand why. Coat the exposed copper with solder.
On the Vakoss pad there are only 4 solder points for buttons (where the wires from the shoulder boards connects to the main board). Each side has 3 points. The middle one for each is the ground, so you'll want to solder to the outside 4.
NOTE: If you care which arrow corresponds to which button you can solder the ground wire (see below), plug the controller in, and touch the solder points with the wires. With the controller test window open (see above) you should see them light up. This isn't that important for PC controllers, but may be important if you're using this to create a control box for Playstation, Xbox, Dreamcast, whatever.
Also note
that you'll need to apply pressure to the buttons in order for them to show up on the screen when you touch the corresponding wire to the solder points.
Place the end of the wire on the solder point and apply a small amount of pressure with the soldering gun. The solder point should start to melt and the wire will sink into it. Lift the soldering gun off and give it a few seconds to cool.
The ground wire will be soldered to where the USB cable grounds in the top-center of the pad. On the Vakoss board it's labeled "GRND" and has a black wire on the bottom. You may or may not need to add additional solder here. Use the same method to melt the solder and press the wire into the solder point.
Your connections should look roughly like the first two in the photo below. You can see how ugly the ground wire is. I needed to apply more solder, put too much on, and didn't have a solder wick to remove the excess. This is an example of a bad solder; don't do that.
At this point you should be able to plug in the naked board to the computer. It should be recognized the exact same as it was before you started messing with it. With your board plugged into the CF pad and the computer open the testing window from before, walk around on the pad, and verify the buttons work. If everything is working correctly I would suggest using hot glue to secure the wires to the circuit board, then putting the board into a plastic case like the ones they sell at Radio Shack. I haven't made a box yet (I just built this last night) but I'll add that to the post once I do.
You'll need to assign the buttons in Stepmania but that's pretty straight forward. I did notice that the timing was off, but I don't know if that was from the TV I had the computer plugged into, the controller board, or what. After calibrating the A/V sync in Stepmania (the delay was ~.130 notes off) it seemed to play just like in the arcade, but with a little more sliding around the carpet.
«
Last Edit: December 05, 2011, 01:07:43 PM by Freq
»
February 29, 2012, 01:30:26 PM
#15
Mog_Lex
Guest
Re: Building a DIY Cobalt Flux control box
I have a legacy pad, 9 pin adapter. My box was lost a couple of moves ago, and of friggin course the day I start wanting to play again the cable is gone and CF is shut down. Would you suggest any modified instructions for an adapter even just for 9 pin to PS2?
January 30, 2012, 01:54:55 PM
#14
Freq
Get off my pad, ya damn kids!
Re: Building a DIY Cobalt Flux control box
Quote from: kimchi4prez on January 16, 2012, 08:19:51 PM
Does anyone know if the Blueshark was compatible with any other control boxes? Or if the original poster is selling any control boxes himself?
TL;DR I'm not selling control boxes because I'm terrible at building electronics. My control box will work with Blueshark pads if the pinout is the same. If it's different I should just need to move some wires around. Try building a control box, it's easy and a lot of fun. If you have any questions let me know, I'll try to check back.
January 16, 2012, 08:19:51 PM
#13
kimchi4prez
Re: Building a DIY Cobalt Flux control box
Gah! I've been searching for WAY too long on where to buy a control box for either the Cobalt Flux or the Mymybox Blueshark... T_T
Does anyone know if the Blueshark was compatible with any other control boxes? Or if the original poster is selling any control boxes himself?
And purplefern5, if you still have misc parts PLEASE hit me up! I'd definitely grab some off you off of ebay or paypal.
Hit me up via message or e-mail me at
kimchi4prez@gmail.com
December 19, 2011, 11:08:59 AM
#12
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
Thanks for the heads up.
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
December 18, 2011, 06:52:02 PM
#11
purplefern5
Guest
Re: Building a DIY Cobalt Flux control box
Since Cobalt shut down I was able to get a bunch of their controllers, mod kits and other misc parts from the liquidation. I will put most on ebay but if you are looking for something specific, let me know.
December 14, 2011, 03:23:04 AM
#10
Junpei Iori
no longer my cosplay character
Re: Building a DIY Cobalt Flux control box
Wow RIGHT when I wanted to buy a cobalt flux pad. Does anyone still talk to Carson? Because I'd like to buy his if he's willing to sell it. He did try to get rid of it years ago.
«
Last Edit: December 14, 2011, 03:24:29 AM by Angus
»
December 13, 2011, 06:41:21 PM
#9
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
If you can find a contact number for them, I would call or get in touch. They probably have leftovers they want to get rid of.
Edit:
Google Cache's Page:
http://webcache.googleusercontent.com/search?q=cache:XkYlNmC6wDAJ:www.cobaltflux.com/site/about.htm&hl=en&gl=us&strip=1
Mailing Address
Cobalt Flux Inc.
2179 S 300 W
Unit #4
South Salt Lake, UT 84115
«
Last Edit: December 13, 2011, 06:49:21 PM by Suko
»
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
December 13, 2011, 05:35:14 PM
#8
marx!
I like computers
Re: Building a DIY Cobalt Flux control box
Damn! I was planning on buying the CF panel mod kit from them, once I had some extra money...guess I'll have to DIY it.
December 13, 2011, 04:45:42 PM
#7
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
Quote from: BLueSS on December 13, 2011, 04:29:08 PM
Final confirmation that Cobalt Flux is gone for good:
http://www.bemanistyle.com/index.php/news/cobalt-flux-closes-business-2297
Thanks for the info.
As I said, these are dark times for our people.
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
December 13, 2011, 04:29:08 PM
#6
BLueSS
Super-Admin
Administrator
Achievements:
Re: Building a DIY Cobalt Flux control box
Final confirmation that Cobalt Flux is gone for good:
http://www.bemanistyle.com/index.php/news/cobalt-flux-closes-business-2297
December 06, 2011, 10:32:18 AM
#5
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
Quote from: Freq on December 05, 2011, 12:37:19 PM
The CF website is down (presumably forever)
And with that, the last place to get a half-decent DDR pad has gone the way of the dodo. Oh well, I guess newbies will either be playing on decked-out softpads or building their own.
These are dark times for our people.
«
Last Edit: December 06, 2011, 10:33:40 AM by Suko
»
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
December 05, 2011, 08:16:43 PM
#4
BLueSS
Super-Admin
Administrator
Achievements:
Re: Building a DIY Cobalt Flux control box
Great write-up! I have a feeling I might have to do this with my MyMyBox metal pads some day.
December 05, 2011, 05:47:24 PM
#3
marx!
I like computers
Re: Building a DIY Cobalt Flux control box
Quote from: Freq on December 05, 2011, 12:37:19 PM
...The CF website is down (presumably forever)...
WHAT?
*spits out coffee all over his monitor*
December 05, 2011, 04:26:49 PM
#2
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
Quote from: Freq on December 05, 2011, 02:58:59 PM
My room mate suggested I slip some heat-shrink tubing over the wire before making the connection so I could slide it over the connection and shrink it.
Good idea!
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
December 05, 2011, 02:58:59 PM
#1
Freq
Get off my pad, ya damn kids!
Re: Building a DIY Cobalt Flux control box
Yeah, it sucks. Right now I'm trying to decide if I want to make a single box that has PC, PS2, and maybe Xbox 360 connections or if I want to make individual cables/boxes. Either way I'll document the process here. You might find this relevant:
http://www.inventgeek.com/Projects/dancepad2/page6.aspx
It's for the original Xbox but the concept should apply equally to the 360.
For soldering the d-sub connector I found it was easiest to coat the tip of the wire in solder, insert it into the end of the connector and heating it up again. The solder should melt and adhere to both the wire and the connector. My room mate suggested I slip some heat-shrink tubing over the wire before making the connection so I could slide it over the connection and shrink it. Looks a lot nicer, makes the connection stronger, and less risk of any of the wires or solder touching.
«
Last Edit: December 05, 2011, 03:02:43 PM by Freq
»
December 05, 2011, 02:34:41 PM
#0
Suko
Mayor of Awesome Town
Achievements:
Re: Building a DIY Cobalt Flux control box
I'm currently in the process of making a controller box for my CF to run on the Xbox 360. Unfortunately, I really suck at soldering and getting the wires soldered onto the receiving end of the D-Sub connector has been nothing short of an epic struggle.
Quote from: amberlewis
Ya yo are absolutely right.I agree with your words.
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