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BLueSS
January 27, 2007, 02:10:04 AM - ORIGINAL POST -


« Last Edit: February 11, 2019, 09:55:28 PM by BLueSS »
 
mvco
Read March 26, 2014, 04:33:07 AM #3051

Yes, our techs looked at it last night.  Looks like it may need Tony's help?  Or a keyboard to get beyond where it's hung up?
 
ancsik
Read March 26, 2014, 03:10:23 PM #3052

I understand the error message, but cannot explain why it's happening. The machine's running an i3 (it's not even possible to overclock, the processor doesn't support it) at stock voltage. I haven't changed those settings and the BIOS is password locked, so nobody malicious could have done anything.

Anyway, I'll take a look tonight - probably just needs a reboot or the pressing of any key, and then it'll work fine after that.
 
next
Read March 26, 2014, 05:39:27 PM #3053

I understand the error message, but cannot explain why it's happening. The machine's running an i3 (it's not even possible to overclock, the processor doesn't support it) at stock voltage. I haven't changed those settings and the BIOS is password locked, so nobody malicious could have done anything.

Anyway, I'll take a look tonight - probably just needs a reboot or the pressing of any key, and then it'll work fine after that.


From some quick searching, it seems this is more common for memory overclocking than anything else. Is there any chance you bought memory rated at a higher clock, and then set it to that clock rate (or had it set to auto, which would clock it higher on its own)? Apparently for this board, anything over 1333Mhz is considered overclocked by the BIOS.

http://forum.giga-byte.co.uk/index.php?topic=4117.0
 
cwkarma123
Read March 26, 2014, 07:00:35 PM #3054

I understand the error message, but cannot explain why it's happening. The machine's running an i3 (it's not even possible to overclock, the processor doesn't support it) at stock voltage. I haven't changed those settings and the BIOS is password locked, so nobody malicious could have done anything.

Anyway, I'll take a look tonight - probably just needs a reboot or the pressing of any key, and then it'll work fine after that.

Awesome! Thanks for going to check this out for us Tony. Think it'll be possible for to play tonight, or should we expect to play tomorrow?
 
OrangeChicken
Read March 26, 2014, 11:17:27 PM #3055

or a simple unplug and replug lol
 
Ifc.NiNe
Read March 28, 2014, 03:20:30 PM #3056

after long two or 3 week break from the place dealing with inspections and other personal things I will be there this sunday

hint hint

CHRIS AND ABBYE
 
OrangeChicken
Read March 28, 2014, 03:51:15 PM #3057

after long two or 3 week break from the place dealing with inspections and other personal things I will be there this sunday

hint hint

CHRIS AND ABBYE

You aren't going to the DDR/ITG tourney this weekend in Oregon? or right after coming from Oregon, you'll go to ACME?
 
Ifc.NiNe
Read March 29, 2014, 11:34:09 AM #3058

I didn't know there was a tournament happening...
 
mvco
Read March 29, 2014, 05:10:07 PM #3059

Regarding the Acme crash earlier this week.  I never did know how it got fixed until now.   Just heard one of our techs took a keyboard, and just needed to enter a key to get passed the hang up.  Just an FYI for all.
 
Ifc.NiNe
Read April 01, 2014, 06:11:52 PM #3060

Went out to Acme sunday feeling like crap. I'm still sick which is a deal breaker on playing like I want...I did work on FA mostly while I was there nothing notable in my opinion. Sadly I will be gone on the 28th till May 13th due to being underway(yes navy life sucks)

Chris and Abbye, I hope I do see you guys before I do leave and hopefully I'm feeling better by that time to get a few games in with you guys.
 
OrangeChicken
Read April 01, 2014, 08:23:20 PM #3061

Went out to Acme sunday feeling like crap. I'm still sick which is a deal breaker on playing like I want...I did work on FA mostly while I was there nothing notable in my opinion. Sadly I will be gone on the 28th till May 13th due to being underway(yes navy life sucks)

Chris and Abbye, I hope I do see you guys before I do leave and hopefully I'm feeling better by that time to get a few games in with you guys.

Dude I gotta come see you guys too

We should beast together Smiley
 
OrangeChicken
Read April 02, 2014, 11:30:43 PM #3062

https://drive.google.com/file/d/0B02WHE9YpaYeOXBfQkNYei1zT3c/edit?usp=sharing

SIMPLY LOVE v3 (edited)

I hear that our ACME cab runs on oITG. If not, then SM3.95?
Either way, I've edited the theme a little bit and it works on my oITG on my lappy, and I'm assuming it should also be compatible with SM anyhow, and I'm hoping that this can run at the ACME cab.

I don't remember the original download link of the theme, but I had it myself (which had already initially worked fine with my oITG) and I edited a little bit more to keep it from crashing at certain random parts. I changed some metrics.

I hope that testing this theme out would yield some positive results.

« Last Edit: April 06, 2014, 09:33:14 PM by Kevin the Orange Chicken »
 
Dr.Z
Read April 14, 2014, 05:22:59 PM #3063

Regarding ITG:
PlayerOne-side began with frequent pad misses during my first set then turned into unplayable in the middle of my 2nd set. Both the Up and Down arrows were getting stuck
 Undecided The sound for ITG is also set a bit too high. Normally I'm totally fine with loud, but the current setting just makes certain songs piercingly annoying.


Pump-wise, I noticed a bit of inconsistency with the PlayerOne for Fiesta 2. Don't recall exactly which sensors though.

Sorry, didn't stick around long enough yesterday to test the Player Two sides.

« Last Edit: April 14, 2014, 05:26:25 PM by Dr.Z »
 
cwkarma123
Read April 14, 2014, 05:27:06 PM #3064

Just finished playing today. Fixed the sticky arrows, turns out the sensor was super sensitive so I swapped it out with a less sensitive one.

As far as the sound goes, please don't touch it... It's fine. It may have seemed loud due the the arcade being empty and quiet. During the weekends, if the sound is any lower, you won't e able to hear anything.  Sad

« Last Edit: April 14, 2014, 05:29:39 PM by APHR »
 
mvco
Read April 14, 2014, 05:37:00 PM #3065

Hey guys, remember, the ITG and PIU will be leaving Acme this coming wednesday afternoon.  Will be at Sakuracon, and returned to Acme at 6:30 P.M. Sunday night.
 
Dr.Z
Read April 14, 2014, 05:39:42 PM #3066

Cool~

Thanks for the update and info.
 
Happy Redneck
Read April 29, 2014, 09:53:06 PM #3067

ITG's pads are fucked
 
Rose
Read April 30, 2014, 12:31:20 AM #3068

Did something happen to the pads?
 
Happy Redneck
Read April 30, 2014, 12:33:51 AM #3069

They were kinda fine at Sakura-Con but last Friday they kept giving pad misses up the ass even for King Tuan.
 
cwkarma123
Read April 30, 2014, 01:55:55 AM #3070

They were kinda fine at Sakura-Con but last Friday they kept giving pad misses up the ass even for King Tuan.

Unfortunately, Abbye and I were unable to attend Sakuracon to help upkeep the stage. We tried to overhaul it before the Cab left in hopes that pad errors weren't common, but if there were a lot of pad misses, obviously there was nothing I could do.

Abbye and I were there today and they seemed fine. We reworked them after Sakuracon and reworked them again recently. When the Cab game back from Sakuracon, the stage was an unholy mess, I didn't know where to begin.

Thankfully, after about 1 hours worth of working on the stage we got it back to working decently well. As far as pad misses, Abbye and I didn't have any today. Nothing seemed to be out of order and everything seemed to be functioning well.

But of course, I can take another look when I have the time to go up. I obviously haven't been playing lately, therefore, I haven't been up at ACME to maintain the stage as often as I used to. Next time I go, maybe in a couple days, I can take another look and see what is causing the issues.
 
sfxazure
Read April 30, 2014, 10:20:28 AM #3071

When the Cab game back from Sakuracon, the stage was an unholy mess, I didn't know where to begin.
FWIW, the sakuracon arcade is on the 6th floor of a building, and the floor bounces as people play. The changes to the pads you're talking about probably had to do with Tony having to account for the bouncing.
 
KevinDDR
Read April 30, 2014, 02:11:28 PM #3072

Pads should never need to be opened up multiple times a week. Something is being done wrong if this is the case.
 
KevinDDR
Read April 30, 2014, 02:32:41 PM #3073

If it is so desired I am more than willing to do a full rebuild of the ITG pads. This would take a lot of time and it would be challenging to do during public operating hours. The machine likely needs almost a full set of new sensors and some major work done on the pad internals including new pad I/O boards or at least making sure that the existing connections to the pad I/O boards are rock solid. I also wonder if any problems are being caused by the software and hardware configuration.
 
mvco
Read April 30, 2014, 02:58:05 PM #3074

Hey kevin,

Over time, about every sensor in there is new.  But it has has strange behavior ever since we moved it out of Sakuracon one year ago.  No this year, but last year.  Things started getting funny as far as it's I/O inputs it seems, or how the computer is handling that switch closure information. 

The stage I/O board has also been swapped out, and no difference noted in machine operation.  Just for whatever it's worth, thought I would share what I know.
 
Dr.Z
Read April 30, 2014, 04:43:25 PM #3075

A complete overhaul on the pads might very well be necessary to ensure more of a "long-term" fix. Some collaboration between Chris and Kevinddr might be really cool~

One tricky thing about ITG's flushed pads is we cannot necessarily relate the length of durability of Acme's machine to that of a privately-owned cabinet like Sean's or Andy's. Public machines will take a very different (not necessarily worse) kind of a beating from drunk heavy stompers than when Evan plays back to back 17s : ]
 
 
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